Risk of Rain 2 Shrines
Aside from finding chests, Terminals, and other useful doodads across the map, another reason to fully explore each Environment is for the Shrines which can spawn across the stage. There are currently seven different Shrines in Risk of Rain 2, each of which works in a different way:
- Shrine of Blood: Costs a certain percentage of your Health to use, and gives you gold in return.
- Shrine of Chance: Chance of spawning an item of any rarity, but chance to spawn nothing. Costs gold, and increases in cost to activate each time.
- Shrine of Combat: Costs nothing. Spawns enemies around you, native to your current Environment.
- Shrine of Gold: Spawns a Gold Orb for the Gold Portal, which can take you to the secret Gilded Coast Environment. Costs a large amount of money.
- Shrine of the Mountain: Summons an additional boss when you activate the Teleporter for that stage. Each boss will drop the same item on death.
- Shrine of Order: Costs a Lunar Coin. Will replace all of your items of every rarity with random items of the same rarity. The stacking of these items remains unaffected.
- Shrine of the Woods: Costs gold. Creates a healing field around itself which will heal you and allies over time.
